Microsoft adds Shader Execution Reordering (SER) in latest DirectX SDK for more efficient ray tracing — Intel Arc B-series GPUs show 90% performance uplift

Microsoft adds Shader Execution Reordering (SER) in latest DirectX SDK for more efficient ray tracing — Intel Arc B-series GPUs show 90% performance uplift

Microsoft has officially brought Shader Execution Reordering (SER) and Opacity Micromaps (OMMs) out of preview with the latest DXR 1.2 update, as part of DirectX Agility SDK 1.619. With SER and OMM now standardized, more game developers and GPU makers will be…

In 2022, Nvidia introduced hardware-level Shader Execution Reordering (SER) with its RTX 40-series GPUs in order to make ray tracing less taxing. Now, it's officially part of DXR 1.2, which is includ… [+2844 chars]
Microsoft adds Shader Execution Reordering (SER) in latest DirectX SDK for more efficient ray tracing — Intel Arc B-series GPUs show 90% performance uplift - FHMnews