
The first time a first-person shooter clicked, it felt like magic; an undeniable step into the future. The screen became a pair of eyes, the weapon an extension of the hand, and the world ahead a space that demanded reflex and nerve in equal measure. Decades …
The first time a first-person shooter clicked, it felt like magic; an undeniable step into the future. The screen became a pair of eyes, the weapon an extension of the hand, and the world ahead a spa… [+4935 chars]





